Grandparents and Grandkids working together

The world needs a new Generation of Influencers and Owners

The world needs your grandkids,

And they need you to create your legacy.

America needs your Grandkids and your grandkids need you - 83% of Christians commit to Christ between the ages of 4 and 14.

Most of the problems we're seeing today started well before that child turned 14 - and now we're seeing more problems due to the early age "big tech" has access to our kids.

Grandparents have the relationship, experience, time and resources to be the ones that ensure that child is trained up properly.

We help make that happen, by using technology and our human skills coaches. We do the work and you build your legacy.

What is an Influencer?

Kids and their families learn the critical life-skills and how we can solve the problems we have. They become ambassadors for a better way of living. We give the kids the training and tools to influence the adults around them (on average about 5) and we provide their parents and grandparents with the training and tools that they need to influence those around them. It all starts with the kids showing the adults that they can learn critical skills and influence those around them to do the same.

This model of teaching and influencing can impact how a good percentage of the registered voters vote. Most parents and grandparents will vote for their children's opportunity over party.

Ownership changes everything. We have tokenized the learning process using the Heroyk token. When a child learns skills, they become more valuable to their family and community. By tying the tokens into the revenue that is paid to educate these kids and their learning outcomes, we are able to tie real monetary value into the effort put into learning and improving oneself. This is not only scalable but it’s based on a real business model that is sustainable.

The kids who are learning to earn the Heroyk tokens, will also have ownership (50-90% of non-voting equity) of Heroic Christian as well as other things like a laptop, healthy lifestyle and swag.

We are the first education company in the world that gives ownership of the company to the kids it's teaching to become the smartest, hardest-working and most patriotic workers on the planet.

What is an Owner?

The new model that is both more effective and exponentially more scalable.

We are building an army of millions of family "influencers and owners" to reverse America's decline by bringing together health, education and economics (what everyone agrees can improve) and implementing the following:

  1. Educate kids and families early on how to develop good spiritual, learning and healthy habits,

  2. Work with the “Heroic Triad” – the family, the subject matter experts and the business community,

  3. Implement the right mix of technology and humans,

  4. Extreme scalability – works for 1 person the same as it does for 10 million.

We have perfected this "Heroic Triad model over the past decade and over 10 million kids. This model works and we have the data to prove it - to see some of the data - click here

How does it all come together.

The Engine that delivers real conversion before a child turns 14

The priority for most Christian families is to teach their kids properly with the right worldview and real conversion.

The critical pieces of the platform join forces to tackle the most pervasive problem in Christianity - kids leaving the faith when they are older teens and young adults. Not only does our process of fixing this issue help fix the education issue in Christianity, it is the foundation for all other economic activity.

In addition to the technology platforms, we need the ministry, business community, government, and education to lend their expertise and reach to get to every Christian child and their family.

The kids platform: Heroic Learning (www.heroiclearning.com) is the "Minecraft-like" world leading kid/family-driven, game-based, AI and token powered life-skills learning platform for kids and their family members. Over a decade teaching over 10 million students – we are now ready to scale globally and help fix the big issues in Christianity, like the lack of spiritual and worldview training of our children. We have the data that proves that with just 23 minutes a day in our game, and without any classroom, teacher or parent time, the platform works - guaranteed. To see some of the data - click here

The parents engagement platform: We have developed a simple app that not only provides the parent with the information they need to be a part of the solution, but also connects that parent up with their child. For example, the child can assign "tasks" to the parent that are attached to coins and points in the game once its completed. The "nagging" principle then goes into effect. And vice versa, the parent can assign different tasks or rewards in the game for their child.

The subject matter experts platform: They use the same app, but are not connected to the game or directly with the child. They can see the data that the child and family are generating.

Here are some of the partners we're working with in the Christian market (more to be added):


What the news is saying...

"HOPE" Drives This Project

HOPE - this drives the project - the kids, parents, grandparents, ministries, businesses, nonprofits and government need to believe that what they are putting their resources towards will produce an ROI on that investment. The population needs hope in order to put in the resources that will be required up front and have the patience to wait to see the results. Hope is a key ingredient for the project's success.

Families and communities will invest a lot if they have hope that the upcoming generation will be better off than they are. If you provide the hope in families and communities that their kids will be prepared to lead the world AND that hope will be the driver for the population to develop and support the right educational resources - then you have effectively prepared the upcoming generation to be strong in the faith and lead the world.

These are the skills the Christian families will learn:
  • Research shows children need 4 to 6 involved, caring adults in their lives to fully develop emotionally and socially.

  • The grandparent/grandchild relationship is second in emotional importance only to the parent/child relationship.

  • Some research shows that as many as 9 out of 10 adult grandchildren feel their grandparents influenced their values and behaviors. Grandparents transmit to their grandchildren the values and norms of social order. Without such intergenerational continuity, some theorists say the stage is set for conflict and disruptive change, not only within the family but also in the broader society.

  • Fewer than 50% of adolescents in 1900 had two or more grandparents alive. By 1976 that figure had grown to almost 90%.

  • Today, an American at birth is expected to live 76 years compared to 47 years in 1900 -- an additional 29 years. Most of today's grandchildren will have most or all of their grandparents survive at least during part of their childhood and adolescence, and many will have surviving grandparents well into their adult years. At age 30, 75% of people will have at least one surviving grandparent.

  • Since 1900, the percentage of Americans 65 years and older has more than tripled (4.1% in 1900 to 12.7% in 1999). In 1900 there were 3.1 million people 65 years and older; in 1999 that number had risen to 34.5 million.

  • Today, over 13% of the US population is 65 years or older. By the year 2030, 1 in every 5 Americans will be over 65, totaling 70 million. For the first time in history, there will be more people of grandparent age than children and youth. These older adults can have a tremendous impact on society by choosing to be active grandparents and mentor younger generations.

  • The older population itself is getting older. Researchers divide older adulthood into three general groups: "young-old" (65-74), "old-old" (75-84), and the "oldest-old" (85+). In 1999, the 65-74 age group (18.2 million) was eight times larger than in 1900, but the 75-84 group (12.1 million) was 16 times larger and the 85+ group (4.2 million) was 34 times larger.

  • In 1960, a 65-year-old had a 1 in 7 chance of living to be 90; a 65-year-old today has a 1 in 4 chance. Centenarians are actually the fastest-growing age group in the country. The number of centenarians in the US is expected to jump from fewer than 30,000 in 1990 -- 80% of them women -- to more than 800,000 by 2050.

  • About 1/3 of the adult US population are grandparents. More than 70% of middle-aged and older people will become grandparents. A considerable number of grandparents will live long enough to become great-grandparents -- and some will even become great-great-grandparents.

Fast Facts on Grandparenting & Intergenerational Mentoring